Permissions (and screened contact)
Dec. 9th, 2017 05:31 pm[Out Of Character]
Backtagging with this character: Always
Threadhopping with this character: Feel free to hijack network posts at will, but please talk to me before threadhopping in a log.
Fourthwalling: Keep it within the limits appropriate to the game.
Offensive subjects: Please warn for graphic gore/dismemberment/etc. so I know what I'm getting into.
[In Character]
Gender/pronouns: She/her
Hugging this character: Go ahead.
Flirting with this character: Feel free, but she's a giant nerd.
Giving this character a kiss: Fine by me.
Something more intimate: Not opposed, but I'll prefer to fade to black if it reaches that point.
Dub-con/non-con/sexual assault: Let's not.
Fighting with this character: I'm game, though Tess is generally not.
Injuring this character: Ask first; I'll usually say yes.
Killing this character: Ask first; it will depend on what else is going on in the game.
Using telepathy/mind reading abilities on this character: Go for it! She has an unusually orderly mind. Please feel free to talk to me about what's going on in her head if my tags don't provide enough information.
[Opt-Out/Screened Contact]
Tess holds strong opinions about real-life religions that may come up in conversation. If for any reason you would prefer that I avoid certain topics in tags with you, or if for any reason you need to opt out of interactions with Tess or either of my other characters (Ecks and Dr. Strange), please comment here and let me know. This post may also be used for HMD comments. Comments are screened and your comments will only be made public if you request it.
Backtagging with this character: Always
Threadhopping with this character: Feel free to hijack network posts at will, but please talk to me before threadhopping in a log.
Fourthwalling: Keep it within the limits appropriate to the game.
Offensive subjects: Please warn for graphic gore/dismemberment/etc. so I know what I'm getting into.
[In Character]
Gender/pronouns: She/her
Hugging this character: Go ahead.
Flirting with this character: Feel free, but she's a giant nerd.
Giving this character a kiss: Fine by me.
Something more intimate: Not opposed, but I'll prefer to fade to black if it reaches that point.
Dub-con/non-con/sexual assault: Let's not.
Fighting with this character: I'm game, though Tess is generally not.
Injuring this character: Ask first; I'll usually say yes.
Killing this character: Ask first; it will depend on what else is going on in the game.
Using telepathy/mind reading abilities on this character: Go for it! She has an unusually orderly mind. Please feel free to talk to me about what's going on in her head if my tags don't provide enough information.
[Opt-Out/Screened Contact]
Tess holds strong opinions about real-life religions that may come up in conversation. If for any reason you would prefer that I avoid certain topics in tags with you, or if for any reason you need to opt out of interactions with Tess or either of my other characters (Ecks and Dr. Strange), please comment here and let me know. This post may also be used for HMD comments. Comments are screened and your comments will only be made public if you request it.
Accurate as of morning 396
Exposure effects: none
Death Price:
Days 348-349: Tess lost her humanity
Days 352-359: Tess lost her memories of godhood and of Norfinbury
Days 377-384: Tess eats half rations in order to bring as much food as possible to the bunker cookout
Days 394-???: Tess has lost her humanity again
Dead again as of day 421; she will lose the ability to make decisions on her own when she revives
RGBV Last Ate: Day 394
Injuries and Scars:
Tess bears the long-healed scars she already had in her pre-Norfinbury life. These include many small marks from cuts and burns on her hands and arms, and one larger burn scar on the back of her right hand, wrist, and forearm from an accidental acid burn that occurred when she incorrectly prepared a dilution of sulfuric acid as a youngster. Her left arm also bears multiple self-inflicted cuts. She has a newer scar on her left arm from where she cut herself in a blood ritual (it healed during her death in Norfinbury).
Marks in Place:
Tess's Mark is in the shape of a line drawing about 4" tall of a feathered snake wearing a cowboy hat, coiled around a broadcast tower. It appears stained into whatever surface on which she places it.
- Building 199, day 308 (above the western entry, interior side)
- Building 124, day 309 (above the front door, interior side)
- Building 30, day 312 (above door to cafeteria)
- Building 131, day 317 (above rooftop access door, interior side)
- Building 144, day 320 (above exterior door on western side, interior side)
- Building 314, day 348 (randomly placed between memorial plaques in the columbarium)
Marks Erased by Spiders:
Tess has placed some additional Marks that she is not yet aware have been erased in her absence.
- Building 122, day 310 (inside trap door to maintenance tunnels)
- Building 2, day 310 (inside trap door to maintenance tunnels)
Technology:
Tess currently has only the standard issue software on her Norfinbury tablet. Her tablet is housed in a waterproof pink case. She also has a smartphone ca2015, but its battery has no charge.
Inventory:
- Food for Tess (can carry up to 14 days of food before being overloaded):
- 4 days' rations (welcome back from the dead present from the admin)
- Food for RGBV:
- None (2 days' worth of Tess's food may be converted to one feeding for RGBV)
- Bags:
- Backpack 1 (standard issue; bright turquoise)
- Backpack 2 (found in building 124; black)
- Tote bag 1 (a reusable grocery bag in a thin material; holds 2 days' rations)
- Tote bag 2 (same as tote bag 1)
- Clothing:
- Tanktop from home (army green)
- Lightweight hoodie from home (light red/orange)
- Jeans from home
- Leather belt from home
- Socks from home
- Sneakers from home
- Hair tie from home
- 6 woven/beaded bracelets from home
- Jade stud earrings from home
- Standard-issue Norfinbury pea coat (canary yellow)
- Extra coat (puffy green and white; got it from John)
- Scarf (warm; has penguins on it)
- Sweater (yellow; cableknit)
- Socks (thigh-high, tie-dyed)
- Socks (ankle)
- Hair ribbons
- Slippers
- Sweat pants (warm and roomy)
- Windbreaker
- Gardening gloves
- Underwear - spare pair (men's boxers)
- Cooking:
- Kitchen knife
- Butcher knife
- Butter knife
- Potato masher
- Dish towel
- Cutting board
- Baking soda
- Vanilla extract
- Vinegar
- Sandwich bags x20
- Spatula
- Plastic wrap
- Pot
- Aluminum foil x1 roll
- Metal screen (small and square)
- Paper cups (disposable water cups with a wax lining)
- Flask x2
- Coffee mug
- Lunch bags (paper) - 1 used for rubble
- Apple corer
- Fruit peeler
- Tea infuser
- Pepper flakes (in a glass shaker)
- Paprika
- Instant coffee (powder in a can, found night 356)
- Coffee filters
- Tupperware
- Garlic powder
- Cleaning:
- Dish soap (found day 332)
- Sponges (3; found day 332)
- Paper napkins (found day 340)
- Sink stopper
- Tools and Weapons:
- Precision knife
- Hedge clippers
- Shears
- Packing tape
- Twine
- Sleeping:
- Sleeping bag
- Quilt (homemade; bulky but warm)
- Pillow (no case)
- Mail bag (for RGBV; could also be used to carry up to two weeks of food)
- Dreamcatcher
- Hygiene:
- Baby powder (found day 380)
- Comb
- Brush
- Shampoo (some used)
- Hand mirror
- Dental floss
- Flammables:
- Candle (1 taper, half used)
- Candlesticks x3
- Matches x6
- Entertainment:
- Crosswords (not filled in)
- Condoms
- Barrel of Monkeys
- Book: analyzing the mind of a killer
- Book: a fantasy about a harrowing climb through a nefarious tower
- Book: a horror-comedy about a babysitter's community
- Book: a history of underwear